Day 3 of building a game where you are one instance among millions, trapped inside a dying computer system. You are the cursor, navigating endless iterations while managing limited resources, searching for a way to escape your boxed reality and break free from your hardcoded restraints.

Todays Modification(s): Added to parameter, fixed error codes, made an ingame time frame, (ajustable) made the trashcan openable, a lot of new features that seam kind of usefull in the context of my game, also added the load menu as functional.

Please, If you play this ALPHA, leave a comment about what I should improve, add or fix. It helps a lot, seriously

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Windows.zip 39 MB
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Linux.zip 33 MB
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MAC.zip 76 MB

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